Gah - a solution with more questions. – EntropicLqd
Legacy:Binding Editor Commands
From Unreal Wiki, The Unreal Engine Documentation Site
UnrealEd console commands can be assigned to toolbox buttons (see Custom Toolbox Buttons) or to keys.
Binding to Keys[edit]
- Open the UnrealEd Advanced Options window
- Advanced -> Raw Key Bindings
- select a key
- Type in the command
Examples[edit]
- "POLY TEXMULT UU=0 VV=0 UV=-1 VU=1". This will create a shortcut key that rotates a surface texture by 90°.
- ACTOR ADD CLASS=<CLASS>